Fire and Ice | |
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Atari ST cover art for Fire and Ice |
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Developer(s) | Graftgold |
Publisher(s) | Renegade Software |
Designer(s) | Andrew Braybrook, Phillip Williams |
Platform(s) | Amiga, Amiga CD32, Atari ST, IBM PC Compatible, RISC OS, Sega Master System |
Release date(s) | 1992, 1994 |
Genre(s) | Action, Shooter |
Mode(s) | Platform, Side-Scrolling |
Media/distribution | 2 floppy disks, CD-ROM |
System requirements
Joystick |
Fire and Ice is a computer game created by Graftgold for the Amiga, released in 1992 by Renegade. An enhanced CD32 version was released in 1994.
Contents |
The player controls Cool Coyote in a game with advanced, colourful graphics with some novel gameplay features. Perhaps two of the most memorable features of the game are the ever-present representation of the gameworld at the bottom of the screen which features some accomplished shimmering water effects and the 'sunset' style background colour effects that were also memorably used in the Amiga game Zool. The CD32 version was graphically enhanced to include detailed background scenery, 256 on-screen colors and several layers of parallax scrolling.
The goal of each level is to find the exit door and unlock it. To do so, a key is required, which consists of several pieces. Monsters will drop pieces of the key when killed, which requires the player to find and kill the monsters in the level. Attacking a monster works by shooting projectiles at it - this causes no damage though, but only will freeze it for a short time after having received enough hits. The player then has to touch the frozen monster while it is frozen to kill it.
Critics regarded the game as an exceptionally well done platformer. For example, it was "game of the month" in the August 1992 issue of Amiga Mania magazine with a rating of 92%,[1] received an "Amiga Action Super League Accolade" in the June 1992 issue of Amiga Action magazine with a rating of 91%[2] and was awarded a "CU Screen Star" in the May 1992 issue of CU Amiga magazine with a rating of 90%.[3]